Hi All,
I found this list of some of the features in AA3 at the
offical AA forum.
Features:
-Unreal 3 Engine
-AA3 will be availible to download through Steam and the Deploy Client
-Steam Overlay system (pressing Shift-Tab brings up in-game interface for instant messaging with friends, web browsing, etc.).
-Intergrated TeamSpeak 3
-Basic training at Fort Benning, Georgia
-Medic training at Fort Sam Houston, Texas
-Realistic Balistics
-New unlock system
-More customizable weapons
-"Battle Plan"
-New radial menu interface
-68w (combat medic) in future expansion
-Combat engineer
-Raven operator
-Rescue downed commrads
-BEAST Realistic lighting and shadows
-SCALEFORM Fast and easy UI to control gameplay
-Flashlights (may not be in initial release)
-Mission Controller
Weapons:
-M16A4 MWS
-M320 GRENADE LAUNCHER
-M249 SAW
-M67 FRAG GRENADE
-AN/M83 SMOKE GRENADE
-M84 STUN GRENADE
-OBRAN NP
-OBRAN KNP
-OBRAN LMK
-U-23A1 FRAGMENTATION GRENADE
-U-72 SMOKE GRENADE
-U-113 FLASHBANG
Game Modes:
-VIP Mission
-Take and Hold (capture point)
-Assault and Defend
-Extract and Recover
Maps:
-Pipeline (remade)
-Impact
-Ranch
-Boarder Map (remade) Not Yet Comfirmed
-Bridge (remade)
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So thats a quick summary, its not an offical dev list, just a list from users.
There is talk of an option to change maps to day, night, rain etc. So in a way it gives the 5 possible maps a little more scope. I also wonder how the combat medic, engineer and raven operators will be worked into the missions with the scaleform feature too.
Most importantly, the Stream Overlay System... now thats going to stop some PB heatbeat kicks.
TT